Saturday, December 7, 2013

Painted Tiling Texture

Sci-fi style tile-able texture, painted in photoshop. Normals created from the xnormal plug-in, in photoshop.





Friday, December 6, 2013

Sculpted Tile Texture

Sculpted in zbrush, polypainted, then finished touch up in photoshop using offset. Normals created in zbrush.


Friday, October 18, 2013

Tower/Windmill/Lighthouse



Work in Progress. Nearing the end of modeling and into texturing.
Revamped lighthouse, in the udk game engine. The brick is a tiled texture created in zbrush, finished in photoshop.