Monday, December 9, 2013
Saturday, December 7, 2013
Painted Tiling Texture
Sci-fi style tile-able texture, painted in photoshop. Normals created from the xnormal plug-in, in photoshop.
Friday, December 6, 2013
Sculpted Tile Texture
Sculpted in zbrush, polypainted, then finished touch up in photoshop using offset. Normals created in zbrush.
Wednesday, November 13, 2013
Friday, October 18, 2013
Tower/Windmill/Lighthouse
Work in Progress. Nearing the end of modeling and into texturing.
Revamped lighthouse, in the udk game engine. The brick is a tiled texture created in zbrush, finished in photoshop.Wednesday, October 2, 2013
Monday, September 30, 2013
Monday, September 23, 2013
Monday, September 9, 2013
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